Work continues on Volume Two of Beyond the Morning Mountains, with some very pleasing progress being made to finalise all of my newly created creatures, monsters & spirits, developing and finishing numerous full-page illustrations, and writing an exciting, challenging gamebook for all lovers of interactive fiction.
Volume Two features a revised and expanded version of the Creature Compendium, which is now 50% larger in content, and features 8 new Creatures (including the highly dangerous ARGOROHR seen above) and 3 new Monsters & Spirits. This means that your chosen path will likely be populated with even greater dangers from the natural and unnatural worlds! Also, the second new illustration previewed here shows what can happen to those who disobey the local authorities – act with good sense on your journey or the noose may be around your own neck!
I’ve plotted an individual scenario from Volume Two to illustrate my preference for choice and consequence (above), showing how the various sections open up new opportunities, directly alter the progress of the narrative, and deliver rewards or penalties depending on the choices you make. This particular event is a forest encounter that features a few tricks and traps, possible combat and a key moral decision.